Monday, 18 May 2015

Rigging



I used the Rapid Rig plugin for Maya to create a simple rig on Gobber, this made it so i could bend his limbs and body but when i bent some parts 


 After experimenting with weight painting I was shown the component editor and how to use it by Josh and Charlie, this allowed me to easily select effected vertexes and adjust them accordingly. This allowed me to have a lot more time to work on the final animation so I wouldn't rush it.


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